![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhupNwueu3NRTGZiqz6xHC9f5EEmFeogzIZGoQjKYqZxLsYsOaUgZg7NC-bfLq86sd4R5TPhyIgwSbALquDwPOMUmse4pK2EcE5qSI6kjaFSk7tML9rry_mLbuD45vPIt7jy5FUADY91pOl/s320/sawposter1.jpg)
John Cramer (Tobin Bell), the Jigsaw puppeteer and twinkly-eyed sadist-mechanic-ringleader of the Saw series, was killed off several installments ago, but thanks to the miracle of pre-taped torture-play instructions, he seems busier in death than he ever was in life. His mission in Saw VI is to teach a lesson to William (Peter Outerbridge), the CEO of a health-insurance company who hides his lust for profit behind a welter of fake smiles and byzantine actuarial data. It's fine that the producers of the series have come up with some topical bad guys, but I'd be remiss in my duty as a critic if I didn’t write the following sentence: The trouble with Saw VI is that it never devises cool enough ways to torture people. Where are the baroquely jaw-dropping (if not jaw-snapping) De Sadean Rube Goldberg contraptions? At one point, the CEO has to decide which of his six underlings, all strapped to a carousel, will live or die (the game is supposed to reveal to him that in his insurance work, he's really playing God), but since we don't give a hoot about any of them, and the method of death is unremarkable, the sequence is a dud.
So is the rest of the movie. Saw VI is the thinnest, draggiest, and most tediously preachy of the Saw films. It's the first one that's more or less consumed by backstory — which is to say, it's one of those hollow franchise placeholders in which far too many fragments from the previous sequels keep popping up in flashbacks. If your goal is to do a quick study for a round of Saw Trivial Pursuit, then this may be the movie for you. If you're looking to be jolted into fear or queasy laughter, skip this sequel and hope that the producers get their sick act together next time.
Tidak ada komentar:
Posting Komentar